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IndyGo FXTractor
With the introduction of the MediaBay in Cubase4 and Nuendo4 Steinberg decided to drop support
for the old but well established FXB and FXP preset data file formats. While import of plugin presets
is still supported (at least one by one) exporting has been removed completely. This was a major
annoyance for many people as the lack of FXP and FXB support makes plugin preset exchange with
users of other DAWs virtually impossible and backup of presets a PITA. After
a very long thread
in the german part of the Steinberg user forum the idea for this small tool was born.
Basically FXTractor is a small tool to convert new Vst3 VSTPRESET files to old style Vst2 FXP and FXB files
(if possible). Please remember: This tool is totally unsupported from Steinberg. It is a user contribution
to the Cubase community written to help other users.
How does it work?
It is very simple. The application will open a small window that will stay on top of above all other
windows on your system. Just drag the files you want to convert from the explorer/finder into the window and the
magic will do the rest. At the end of the process you'll find the resulting file(s) side by side to the original
vstpreset files. To convert the contents of a complete directory just drop the folder on the window. All preset
files inside the folder will be converted automatically.
Of course you may use the buttons and menu entries to manually select the items to process.
Options:
- Overwrite existing files:
Checking this option will cause the tool to overwrite previously existing files.
- Extract XML data:
Checking this will extract the XML Media Bay data along with the binary preset data. The XML data is not of much real world value but it may be interesting to look at.
- Dry run (don't write anything):
If this option is checked the tool will operate in Read-Only-Mode.
Installation
This application currently has no installer. To start this tool just unzip the package and start the
included FXTractor.exe file. MacOS and Linux users may need to open a terminal and start the
application with "mono FXTractor.exe".
System Requirements
This tool was written with C# and the .Net framework so it should run on all platforms supported by
the Microsoft .Net Framework or the free alternative provided by the
Mono project.
Windows:
Windows Vista and Windows 7 should have the .Net framework files installed by default. Windows 2000 and
Windows XP users may need to download a current version of the framework frome the Microsoft website.
MacOS, Linux, BSD etc:
This is not tested yet but the tools should run fine with Mono, the free implementation provided by the
Mono Project on MacOS, Linux and other supported platforms. Most
modern Linux distributions already install the mono framework by default. MacOS users may need to download
a recent version from the Mono-website (here).
Legal Stuff
This application is open source with a BSD-style license which basically means that you are free to use,
modify and distribute this application. A good description what this license is about can be found
here.
License:
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
1. Redistributions of source code must retain the included copyright notice, this list of
conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the included copyright notice, this list
of conditions and the following disclaimer in the documentation and/or other materials
provided with the distribution.
3. Neither the name of the author nor the names of his contributors may be used to endorse
or promote products derived from this software without specific prior written permission.
Disclaimer:
This software is provided by the copyright holders and contributors "as is" and any express
or implied warranties, including, but not limited to, the implied warranties of merchantability
and fitness for a particular purpose are disclaimed. In no event shall the copyright owner or
contributors be liable for any direct, indirect, incidental, special, exemplary, or consequential
damages (including, but not limited to, procurement of substitute goods or services; loss of
use, data, or profits; or business interruption) however caused and on any theory of liability,
whether in contract, strict liability, or tort (including negligence or otherwise) arising in any
way out of the use of this software, even if advised of the possibility of such damage.
Version History
This software is still in alpha stage so don't expect it to work perfectly out of the box. If you
find a vstprest that doesn't work send it to me along with a
description of the host and plugin used and I'll have look at it.
10/24/2009 - v0.03
- Fixed some glitches if the 'Save Preset' function was used in Cubase to create the presets.
10/08/2009 - v0.02
- Added buttons and menues for better screen reader support (thanks to Jinseng for pointing this out).
03/19/2009 - v0.01
Download
The Zip files contain both source and binaries. Please don't spread direct links to the files as
they may move at any time. Always link to this page.
Current version:
FXTractor 0.03 (53 KB)
Older versions:
FXTractor 0.02 (53 KB)
FXTractor 0.01 (41 KB)
FAQ
Where does Cubase 4/5 store the presets?
Cubase will store the presets on different places depending on your operating system.
Windows XP:
C:/Documents and Settings/USERNAME/Application Data/VST3 Presets/PLUGIN_VENDOR/PLUGIN_NAME/
Windows Vista:
C:/Users/USERNAME/AppData/Roaming/VST3 Presets/PLUGIN_VENDOR/PLUGIN_NAME/
USERNAME is the name of your current user account, eg Joe or Horst.
PLUGIN_VENDOR is the vendor name of the plugin, eg Waldorf or Steinberg Media Technologies
PLUGIN_NAME is the name of the plugin, eg A1 or Magneto.
The preset will be stored as PRESET_NAME.vstpreset where PRESET_NAME is the name you entered in the save preset dialog box.
You may have to enable the 'show hidden files' preference in the Windows Explorer folder options to make these folders visible.
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